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Forum: OpenTibia Development

Want to share your idea's, complaints or suggestions for the development of OpenTibia? Do so here!

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  1. The OTServ SVN bug and feature tracker

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  2. OTServ Patches

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    Post you patches against OTServ sources here

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    • Threads: 166
    • Posts: 1,606
  1. Sticky Thread Sticky: [For the Public] Full Tibia re-sprite

    We said it many times but here's a final reminder. Please post only sprites that you made, or that are in public domain! Unless the author...

    Started by nfries88, 7th August 2008 01:27
    32 Pages
    1 2 3 ... 32
    • Replies: 310
    • Views: 81,148
    18th August 2010 05:57 Go to last post
  2. Sticky Thread Sticky: Looking for new OpenTibia Devs (always!)

    We (the OTServ SVN team) are looking for new developers to maintain the project! If you feel you're up to it, you can join the team and help us make...

    Started by Remere, 1st February 2009 01:22
    5 Pages
    1 2 3 ... 5
    • Replies: 47
    • Views: 3,930
    17th April 2010 18:11 Go to last post
  3. Sticky Thread Sticky: Links - OpenTibia Development

    Useful ID's: > List of the new 8.2 looktypes and corpse ids! - By hiperkarma > List of the new 8.4 looktypes and corpse ids! - By hiperkarma ...

    Started by GriZzm0, 28th June 2008 13:30
    • Replies: 0
    • Views: 2,184
    28th June 2008 13:30 Go to last post
  1. 2 fixes OTServ could use!

    Ok, below are two major (depends how you look at it) problems with all ot servers including tfs. I say problems, however they are more deviations...

    Started by hallux, 29th August 2010 19:29
    • Replies: 9
    • Views: 390
    2nd September 2010 10:01 Go to last post
  2. RSA of 8.61 client has changed

    Just in case someone cares... Cip has changed the RSA key used at the new 8.61 client. The new one is: ...

    Started by AssassinaMutante, 28th August 2010 10:49
    • Replies: 1
    • Views: 250
    1st September 2010 22:48 Go to last post
  3. Spell Waves: Tired of lousy waves based on SQM.

    This has been bothering me for quite some time now. But I'm tired of seeing spell waves be forced into the crappy, SQM waves we have. If you...

    Started by Iyashii, 31st August 2010 05:10
    2 Pages
    1 2
    • Replies: 11
    • Views: 196
    1st September 2010 22:47 Go to last post
  4. Alert The MapTracker.NET is not more opensource (but I made it public!)

    Okay... I'll be short because I'm really pissed off what happened. As some of you (olders in the OT scene) may know, I coded the MapTracker project...

    Started by jakexblaster, 1st September 2010 17:36
    betrayer, code, maptracker, open, source, stealing
    • Replies: 2
    • Views: 103
    1st September 2010 19:59 Go to last post
  5. Hardcore Tibia, Pro Gamers Rejoice :D

    Currently in the making of a Hardcore kind of gaming OT, plan to have lower rates, with costly Aols/Blessing(in the 100ks/300ks) And Hope to have...

    Started by Javinos the Mighty, 25th August 2010 09:46
    hardcore, javinos, low, project, rate
    • Replies: 5
    • Views: 306
    30th August 2010 06:36 Go to last post
  6. Ill Monsters moves 1 x 1 sqm if no character is on screen.

    Hello, I am using OTServ SVN r.5551, i am using this because i believe it is the most stable one. I dislike TFS alot. However, i just checked...

    Started by Dored, 9th August 2010 21:24
    • Replies: 6
    • Views: 357
    29th August 2010 18:59 Go to last post
  7. Open Tibia Thought, Or Regular Tibia also

    I'm not sure if it's doable, but me and some friends were bullshitting around, and thought it would be cool to run Tibia On the wii. I only gave it...

    Started by hungstick, 24th August 2010 21:48
    • Replies: 3
    • Views: 159
    26th August 2010 17:13 Go to last post
  8. Saving ingame map changes

    Hello, i was trying to get the players to make their own story inside the OT by letting they change the map using tools like treecutter axes,...

    Started by Capaverde, 31st May 2009 20:06
    2 Pages
    1 2
    • Replies: 11
    • Views: 835
    24th August 2010 16:04 Go to last post
  9. 8.6 items.otb of rme outdated.

    The items.otb of remere map editor 2.0 are outdated and you should use http://opentibia.svn.sourceforge.net...?revision=5510 to avoid debugs in game...

    Started by Pietia10, 23rd August 2010 18:19
    8.6, items.otb, outdated, rme
    • Replies: 0
    • Views: 187
    23rd August 2010 18:19 Go to last post
  10. Cool Event Idea

    I have never seen this so i thought it would be the best thing to put in an OT for fun. I came up with an idea but i can not script or anything so i...

    Started by Hell Noob, 21st August 2010 08:29
    • Replies: 0
    • Views: 151
    21st August 2010 08:29 Go to last post
  11. Tibia client memory addresses (Windows)

    Client 7.1 Login server address and port 51bf64, 51bf60 Client 7.4 Login servers' addresses and ports 5e8908, 5e8abc 5e8978, 5e896c

    Started by GriZzm0, 28th June 2008 13:49
    6 Pages
    1 2 3 ... 6
    • Replies: 58
    • Views: 6,648
    13th August 2010 02:49 Go to last post
  12. Poll Poll: New project.

    Well, I have quite a few reasons for starting this project. The first, and biggest, is my Wonderful World OT project. The second is the slowly...

    Started by nfries88, 17th July 2010 15:33
    4 Pages
    1 2 3 ... 4
    • Replies: 37
    • Views: 1,790
    13th August 2010 01:23 Go to last post
  13. Change rank_id and guildnick to old way of handling

    I know that it is better for programmers with guild_members table but every newcomer will have to change the whole guild system in php scripts and...

    Started by Pietia10, 9th August 2010 10:14
    guildnick, rankid
    • Replies: 6
    • Views: 316
    12th August 2010 09:11 Go to last post
  14. Moved: Is it possible to make a server with level limitations?

    Started by Ondis, 9th July 2010 04:23
    • Replies: -
    • Views: -
    10th August 2010 23:43 Go to last post
  15. Old inferna idea

    I was thinking about making an 7.4 pvp-enforced server without skull system,runes in shops etc... Altough i can't do this on my own and i can't find...

    Started by vule, 30th July 2010 16:12
    • Replies: 3
    • Views: 225
    4th August 2010 03:26 Go to last post
  16. Heart Old tibia with new engines.

    Hello, Have you ever think about it ? Many players with Windows 7/Vista are having problems with oldschool clients (7.x - 7.6) and it would cool if...

    Started by Anatol, 29th May 2010 17:23
    • Replies: 4
    • Views: 684
    4th August 2010 02:06 Go to last post
  17. [Idea] Single Player Tibia

    Hello, I've been looking for something like this for some time.. The idea is to have a single player tibia where you can actually enjoy playing for...

    Started by novalys, 28th May 2010 18:41
    2 Pages
    1 2
    • Replies: 16
    • Views: 1,203
    29th July 2010 23:22 Go to last post
  18. Ill Tibia for Macintosh -- YATC

    Hello, what more to say than: YATC Mac 0.2.2SVN Oct4 2008.dmg It was compiled under Leopard 10.5.2. I have exactly two three days of Mac...

    Started by Khaos, 3rd October 2008 20:33
    12 Pages
    1 2 3 ... 12
    apple, mac, mac os x, macintosh, tibia, tibia client, yatc
    • Replies: 112
    • Views: 13,166
    23rd July 2010 17:21 Go to last post
  19. [7.6] RonWorld Proyect

    Hello! i made finally by myself a 7.6 server. so i want make a fast map and a fast system for open it. Now what is the special? is a good server...

    Started by Raiden, 12th July 2010 07:31
    • Replies: 6
    • Views: 383
    17th July 2010 00:46 Go to last post
  20. Programmer with knowledge in "hooking"?

    Im looking for a cam that works like Tibicam NG but for other "old" versions than 7.6. What I mean is that you dont need to restart tibia and relogg,...

    Started by Hellrage, 10th July 2010 23:07
    • Replies: 3
    • Views: 311
    16th July 2010 19:48 Go to last post

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